Summary: In which Martin has concocted a hack to make importing packages in TextMate a wee bit easier.
TextMate TextMate TextMate. I might as well make this a pure TextMate blog soon, but I can’t help it. My love for this app is overwhelming.
I spend a lot of my time writing ActionScript, and one thing I’ve always envied users of Flex Builder (Which I avoid if I can) and FlashDevelop (which isn’t available on the Mac) is the auto-importing of classes, I.E. when you type
the IDE checks whether that class is already imported, and if not imports it.
Now, what I’ve managed to do still isn’t even close to that functionality and let me say right away that the meat of this trick is the excellent work by the creator of the ActionScript 3 bundle for TextMate; Simon Gregory et al.
Simon has in his bundle included a ‘Auto complete imports’ command which searches both the packages in your project and the packages included from Adobe (flash.*) which makes it easy to get completion for any class you’d want to import.
Like so:
However, now you have to copy that text, move on up to your import statements, paste it and then find your way back to where you were.
Boy do I wish I knew Ruby well enough to actually just augment that command to make it obey my wishes, but alas; My ruby-Fu is weak and so I turned to the weapon of the feeble TextMate hacker; Macros.
Basically the workflow now is:
- Perform the steps as mentioned above to get the completion for your import. However; This time the output would be
1
| import flash.net.URLLoaderDataFormat; move |
. The ‘move’ at the end there will work as a tab trigger for the macro, so the next step is to press tab, and then (hopefully) the import statement is moved up to it’s brethren, and you end up back where you were. Here’s how it works.
- When you press tab you trigger the macro which will perform the following steps:
- Select the line with the import and cut it.
- Enter the word ‘asdf’ in place of the import statement.
- Search for the last occurrence of the word ‘import’ in the document.
- Move to the line below said last import.
- Paste the import statement from the clipboard and indent it properly.
- Search for ‘asdf’ in the document and delete it, leaving the caret at the position it was when you launched the macro.
Like I said; It’s more of a hack than anything else and if someone comes up with a proper solution please let me know. The main weaknesses here are:
With all that out of the way: Grab it if you want it!
Zip here.
Please note: I didn’t really want to distribute a modified version of Simons work, so if you want to output the ‘move’ keyword for the tab trigger you need to go into the ‘Auto Complete Imports’ command of the ActionScript 3 bundle in the Bundle Editor and make a miniscule edit at the bottom of the code.
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| #Change
else
print "import " + choice + ";"
end
#to
else
print "import " + choice + "; move"
end |
That’s all folks.