December 12, 2009 – 12:07
Update 2: New versions of several of these apps have been released. Things are a lot better.
Update:I’ve had feedback on this post from O’Reilly both by email and in the comments. Both Andrew and the other O’Reilly representative I’ve been in contact with seem sincere when they say that these apps will be updated with [...]
By Martin
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Posted in Code, Opinionated, iPhone, programming
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Also tagged AppleScript, Apps, Fixing shit that's broken, iPhone, laziness, O'Reilly, programming, RegExp
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No no. I’m not about to start a kerfuffle about changing the location and / or name of my blog again. I just wanted to make sure you’ve heard about the new ria.creuna.com site.
Basically me and the other RIA-developers broke out and started our own blog. If you like the code, geek and tech content [...]
By Martin
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Posted in Code, Meta
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Also tagged AS3, examples, Experiments, Flash, Flash / Actionscript, HTML/CSS, Linkage, Meta, Tech, Web
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Lately the internet has had a wave of sites using the cherished Konami Cheatcode to reveal easter eggs or similar functionality in the site or app.
I wrote a (crappy but working) class to implement such functionality in ActionScript about a year ago here.
I decided to polish it up a bit for the benefit of myself [...]
Do you use any Adobe products? Tell me if this sounds familiar: “Oh hai! I need to update some totally unrelated stuff on your machine! You know, some camera raw stuff or InDesign whatchamacallits, so I’m just going to force you to quit all your browsers, because lordy lordy who knows what might happen if [...]
Fairly robust AS3 utility class for evaluating, parsing and tagging URLs.
Summary: In which Martin has concocted a hack to make importing packages in TextMate a wee bit easier.
TextMate TextMate TextMate. I might as well make this a pure TextMate blog soon, but I can’t help it. My love for this app is overwhelming.
I spend a lot of my time writing ActionScript, and one thing I’ve [...]
September 24, 2008 – 15:33
I realize that I’m late to the party with this, but so far all the examples I’ve seen have been a bit overkill for my needs, so I’m putting this out there in case someone else might have some use for it.
Of course,
1trace();
is a Flash developers best friend. Hell, I sometimes feel I’d be happier [...]
By Martin
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Posted in Automation, Code, Downloads and Copy-Pasteables
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Also tagged Code for you, Console, Debugging, ExternalInterface, Firebug, Firefox, Flash, testing, WebDev
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I know these things aren’t really supposed to be difficult, but at least have your Flash guy take out the trace statements before you publish.
I was just surfing as I noticed something funny going on in FlashTracer. Like I said, no biggie, but may serve as a warning for other Flash devs.