Tag Archives: Flash

New blog!

No no. I’m not about to start a kerfuffle about changing the location and / or name of my blog again. I just wanted to make sure you’ve heard about the new ria.creuna.com site.
Basically me and the other RIA-developers broke out and started our own blog. If you like the code, geek and tech content [...]

Capture key sequences in ActionScript 3. AKA The Konami Comeback.

Lately the internet has had a wave of sites using the cherished Konami Cheatcode to reveal easter eggs or similar functionality in the site or app.
I wrote a (crappy but working) class to implement such functionality in ActionScript about a year ago here.
I decided to polish it up a bit for the benefit of myself [...]

ActionScript 3 URL validator class

Fairly robust AS3 utility class for evaluating, parsing and tagging URLs.

Macromedia ShockZone

A while ago I was doing a talk on the Flash platform for NRK, and to give the audience a bit of perspective I took a trip down memory lane and dug up some real goodies. Oh yes.
Since this is too good to not to be repeated, allow me to present; the Macromedia ShockZone site [...]

Tracing to Firebug in AS3

I realize that I’m late to the party with this, but so far all the examples I’ve seen have been a bit overkill for my needs, so I’m putting this out there in case someone else might have some use for it.
Of course,
1trace();
is a Flash developers best friend. Hell, I sometimes feel I’d be happier [...]

Banner ad Fail

I know these things aren’t really supposed to be difficult, but at least have your Flash guy take out the trace statements before you publish.
I was just surfing as I noticed something funny going on in FlashTracer. Like I said, no biggie, but may serve as a warning for other Flash devs.

FUGN is back

Probably only interesting if you’re based in Norway (yet, who knows?), but I thought I’d give you all a heads up that FUGN – Flash User Group Norway is starting up again after a lengthy summer vacation.
The first meeting is this coming monday, and the details can be found at the FUGN website (^^). If [...]

TextMate + QuickSilver = Drag & Drop ActionScript imports.

I couldn’t possibly code in anything but TextMate. Hell, I even blog from TextMate. And since I’m lazy by nature I wanted a better way to import classes from my class library. The TextMate ActionScript 3 Bundle Simon Gregory offers a nice auto complete functionality that lets you define a list of classes to choose [...]

Flash – Who it? What do? And why?

I just finished a presentation on Flash for the Norwegian Broadcasting Corporation (NRK), and taking a page out of Aral Balkans book I thought I’d do a summary and share it with whoever you crazy people are. As Arals, my slides don’t make much sense on their own, so I’ll walk you through my presentation [...]

Getting Flash and Twitter to play nice.

Attention!
This code was written by a far less awesome version of me and using it is strongly discouraged. You should go here and use that code instead. Do it. You’ll thank me.

I’m an avid user of Twitter. I’m also a Flash developer so it figures I had created a Twitter badge in Flash to display [...]